Illusion 0-Level Spells ◾
Ghost Sound: Figment sounds.
1st-Level Spells ◾
Color Spray: Knocks unconscious, blinds, and/or stuns weak creatures.
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Disguise Self: Changes your appearance.
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Magic Aura: Alters object’s magic aura.
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Silent Image: Creates minor illusion of your design.
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Ventriloquism: Throws voice for 1 min./level.
2nd-Level Spells ◾
Blur: Attacks miss subject 20% of the time.
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Hypnotic Pattern: Fascinates (2d4 + level) HD of creatures.
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Invisibility: Subject is invisible for 1 min./level or until it attacks.
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Magic Mouth: Speaks once when triggered.
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Minor Image: As silent image, plus some sound.
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Mirror Image: Creates decoy duplicates of you (1d4 +1 per three levels, max

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Misdirection: Misleads divinations for one creature or object.
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Phantom Trap: Makes item seem trapped.
3rd-Level Spells ◾
Displacement: Attacks miss subject 50%.
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Illusory Script: Only intended reader can decipher.
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Invisibility Sphere: Makes everyone within 10 ft. invisible.
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Major Image: As silent image, plus sound, smell and thermal effects.
4th-Level Spells ◾
Hallucinatory Terrain: Makes one type of terrain appear like another (field into forest, or the like).
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Illusory Wall: Wall, floor, or ceiling looks real, but anything can pass through.
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Invisibility, Greater: As invisibility, but subject can attack and stay invisible.
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Phantasmal Killer: Fearsome illusion kills subject or deals 3d6 damage.
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Rainbow Pattern: Lights fascinate 24 HD of creatures.
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Shadow Conjuration: Mimics Conjuration below 4th level, but only 20% real.
5th-Level Spells ◾
Dream: Sends message to anyone sleeping.
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False Vision: Fools scrying with an illusion.
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Mirage Arcana: As hallucinatory terrain, plus structures.
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Nightmare: Sends vision dealing 1d10 damage, fatigue.
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Persistent Image: As major image, but no concentration required.
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Seeming: Changes appearance of one person per two levels.
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Shadow Evocation: Mimics evocation below 5th level, but only 20% real.
6th-Level Spells ◾
Mislead: Turns you invisible and creates illusory double.
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Permanent Image: Includes sight, sound, and smell.
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Programmed Image: As major image, plus triggered by event.
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Shadow Walk: Step into shadow to travel rapidly.
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Veil: Changes appearance of group of creatures.
7th-Level Spells ◾
Invisibility, Mass: As invisibility, but affects all in range.
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Project Image: Illusory double can talk and cast spells.
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Shadow Conjuration, Greater: As shadow conjuration, but up to 6th level and 60% real.
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Simulacrum: Creates partially real double of a creature.
8th-Level Spells ◾
Scintillating Pattern: Twisting colors confuse, stun, or render unconscious.
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Screen: Illusion hides area from vision, scrying.
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Shadow Evocation, Greater: As shadow evocation, but up to 7th level and 60% real.
9th-Level Spells ◾
Shades: As shadow conjuration, but up to 8th level and 80% real.
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Weird: As phantasmal killer, but affects all within 30 ft.