Name: Daniel Gender: Male Age: 26
Race: Human Class: Fighter Alignment:True Neutral
Level: 2
Armour Class: 10 + 3 + 2 + 0 = 15
Health Points:8 + 1 + 20 + *3 = 32
Stats:
Strength: 18 (+3) Constitution: 13 (+1)
Dexterity: 17 (+3) Intelligence: 13 (+1)
Wisdom: 16 (+2) Charisma: 11 (0)
Luck: 20
Strain Points: 13 + 2 = 15
Racial and Class Bonuses:
Human:
Size - medium (no bonus due to size)
Ability Adjustment - none
Bonus Trait - starts with two unique skills instead of one
Auto Language - Common
Starting Hit Points: 8
Fighters Get:
+1 to melee hits every second level starting from level 1 (+10 at level 19)
Automatic Proficiency with Martial Melee Weapons
Automatic proficiency with Shields
Hit Point Increase: 10/Level
Unique Skills and Spell Schools/Domains:
Weapon focus 2[Greataxe] - +1 to hit per skill level for a particular weapon
*Toughness 1 - +3 hp with each level of skill
Equipment:
Leather Breastplate
Standard Adventurer's Kit
Steel Greataxe (1d12, x3 crit @ 20)
Other Stuff:
Experience: 900
Height: 6'7" Weight: 197 Ibs
Tall,muscular man with black hair and blue eyes.
Daniel's Header
[b]Name:[/b] Daniel [b]Bonuses:[/b] [b]Str:[/b] +3 [b]Con:[/b] +1
[b]Health Points:[/b] 32/32 [b]Dex:[/b] +3 [b]Int:[/b] +1
[b]Strain Points:[/b] 15/15
[b]Wis:[/b] +2 [b]Cha:[/b]+0
[b]Armour Class:[/b] 15 [b]Luk:[/b] 20
[hr]